KFH

Thryve 360° Store Experience

UI/UX | Web Development | Concept

A browser-native retail prototype that turns an equirectangular space into a navigable product journey, pairing immersive visual storytelling with a flexible Three.js interaction system.

© 2025

(01)

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Small Team. Massive Impact.

(01)

(Read More)

A digital storefront imagined as a place to explore not a page to scroll.

(Opportunity)

Retail discovery often loses the texture of a physical space online. We set out to create a more instinctive way to browse: one where customers could look around, notice products, and follow their own curiosity.

(Creative Direction)

We treated the store as a cinematic environment. Spatial photography, restrained interface cues, and carefully placed interactions created a sense of presence without asking visitors to learn a new interface.

(Build)

Three.js, made approachable.

Three.js, made approachable.

An inverted panoramic scene, depth-aware transitions, and data-driven hotspots made the experience feel fluid while keeping the content layer flexible for future retail environments.

An inverted panoramic scene, depth-aware transitions, and data-driven hotspots made the experience feel fluid while keeping the content layer flexible for future retail environments.

(Outcome)

(Outcome)

A reusable digital-retail framework that demonstrates how immersive product exploration can remain fast, browser-native, and easy to evolve.

A reusable digital-retail framework that demonstrates how immersive product exploration can remain fast, browser-native, and easy to evolve.

(02)

(Process)

Creative decisions, made visible.

(02)

(Process)

Behind the work

Behind the work

A closer look at the thinking, constraints, and craft that shaped the final experience.
A closer look at the thinking, constraints, and craft that shaped the final experience.

(Challenge)

The challenge

Translate the feeling of browsing a physical store into a browser experience without the friction of an app, headset, or unfamiliar interface.

(Challenge)

The challenge

Translate the feeling of browsing a physical store into a browser experience without the friction of an app, headset, or unfamiliar interface.

(Challenge)

The challenge

Translate the feeling of browsing a physical store into a browser experience without the friction of an app, headset, or unfamiliar interface.

(Concept)

The concept

Create a spatial retail story where the visitor leads the journey, moving naturally between product moments rather than following a conventional product grid.

(Concept)

The concept

Create a spatial retail story where the visitor leads the journey, moving naturally between product moments rather than following a conventional product grid.

(Concept)

The concept

Create a spatial retail story where the visitor leads the journey, moving naturally between product moments rather than following a conventional product grid.

(Execution)

The execution

A custom Three.js foundation combined panoramic imagery, responsive touch points, and an editable content architecture built for future stores, showrooms, and seasonal scenes.

(Execution)

The execution

A custom Three.js foundation combined panoramic imagery, responsive touch points, and an editable content architecture built for future stores, showrooms, and seasonal scenes.

(Execution)

The execution

A custom Three.js foundation combined panoramic imagery, responsive touch points, and an editable content architecture built for future stores, showrooms, and seasonal scenes.

(03)

(Media)

A sequence of project moments.

(03)

(Media)

(04)

(Outcomes)

What the work made possible.

(04)

(Outcomes)

3.2×

Illustrative engagement lift

A sample benchmark for deeper product exploration versus a conventional product-grid journey.

3.2×

Illustrative engagement lift

A sample benchmark for deeper product exploration versus a conventional product-grid journey.

3.2×

Illustrative engagement lift

A sample benchmark for deeper product exploration versus a conventional product-grid journey.

8

Interactive touch points

A modular set of product and navigation moments that can be updated without rebuilding the scene.

8

Interactive touch points

A modular set of product and navigation moments that can be updated without rebuilding the scene.

8

Interactive touch points

A modular set of product and navigation moments that can be updated without rebuilding the scene.

Have an immersive idea worth exploring?

Bring us the ambition. We’ll help turn the space, story, and interaction into a digital experience people want to stay with.

Bring us the ambition. We’ll help turn the space, story, and interaction into a digital experience people want to stay with.

(05)

(Portfolio)

Small Team. Massive Impact.

(05)

(Portfolio)